Lanternfall Harbor
Send your dockhands out at dusk, light lanterns along the pier and hope the fog stays polite. A tight, elegant worker placer where every placement also changes what your rivals can see.
Read the full review →The catalogue
Thirty games we have played at least five times each. Five of them have full long-form reviews; the rest get our honest short take. Scores are out of ten and nobody gets a ten. Filter by how many of you there are, how long you have got and how much thinking you fancy.
Showing all 30 games on the shelf
Send your dockhands out at dusk, light lanterns along the pier and hope the fog stays polite. A tight, elegant worker placer where every placement also changes what your rivals can see.
Read the full review →You are rebuilding a crumbling garden wall and the moss keeps winning. Gentle on the surface, secretly a brain-burner, and the solo mode is the best thing Jonas played all of 2024.
Read the full review →One of you is the inside informant, everyone else is very sure it is Malte. Short rounds, great table chatter, and the vault-cracking minigame stops it from being pure accusation.
Short take · reviewed 26 February 2023
Everyone charts the same comet on their own star map, and somehow nobody draws the same sky twice. Our most-played game of 2025 by a margin that is honestly embarrassing.
Read the full review →Five petty lords squabble over a flooding coastline. Brutal, swingy and full of handshake deals that last exactly one round. Bring snacks and a thick skin.
Short take · reviewed 7 May 2023
Stack wooden saucers and sugar cubes onto a wobbling cake stand while someone narrates a storm. Silly, loud and the only game Lea’s nephew asks for by name.
Short take · reviewed 19 March 2023
Plant trees whose abilities trigger again every season, so your orchard literally echoes. Kofi built a fourteen-card chain that took six minutes to resolve and we applauded.
Short take · reviewed 22 September 2024
Keep a chain of mountain beacons burning through one long winter night. A co-op that solves the bossy-player problem with a clever hidden-hand rule. Our current game of the week.
Read the full review →Draft wind cards, puff your airship across a folding map of rooftops and steal tailwinds from whoever is in front. Breezy in every sense.
Short take · reviewed 27 August 2023
Collect flowers, fill honeycomb boards, sell jars at the Saturday market. The chunky wooden bees are absurdly pleasant to hold and the rules fit on one side of a card.
Short take · reviewed 10 November 2024
Rebuild a burned kingdom from the ashes while a slowly collapsing economy punishes every greedy move. The heaviest thing on our shelf and Jonas has never won it.
Read the full review →A two-player trick-taker about sorting a library at night, where some books have powers when they lose. Rike and Lea have a running tally on the inside of the lid.
Short take · reviewed 29 January 2023
Run a tiny late-night ramen stall, juggle orders and grab ingredients before a rival cook does. Made us hungry every single time, which is a design flaw we have learned to plan around.
Short take · reviewed 14 April 2024
An abstract duel on a grid of rock pools, where the tide flips half the board every third turn. Teaches in two minutes, keeps teaching you for years.
Short take · reviewed 1 October 2023
Your deck is your caravan: wind-up mules, brass engineers and far too many spare springs. Deck building with a map that actually matters.
Short take · reviewed 3 December 2023
A twelve-chapter cooperative campaign about a forest village where the trees remember things. We finished it over a winter and still argue about the ending.
Short take · reviewed 8 June 2025
Roll a die, place a lopsided block, pray. Not deep, never pretends to be, and perfect for the last fifteen minutes when nobody can count anymore.
Short take · reviewed 2 April 2023
Deliver letters across a frozen archipelago by sled, ice boat and one very unreliable seaplane. A crunchy network game that rewards planning three deliveries ahead.
Short take · reviewed 21 January 2024
Play notes in silence to build a song the whole flock agrees on. Twenty quiet minutes that end with everybody shouting about what they meant.
Short take · reviewed 17 May 2026
Fire pottery, smelt copper, and keep your workshop running through a market that remembers what you sold last round. Satisfying in the way a well-organised drawer is satisfying.
Short take · reviewed 16 July 2023
Roll the paddle dice, push further downriver, bank your cargo before the sandbar gets you. Pure push-your-luck with a lovely little rubber-duck token for last place.
Short take · reviewed 11 June 2023
Tiptoe past snoozing dragons to borrow their treasure, but remember which one snores. A memory game for ages five and up that adults quietly enjoy too.
Short take · reviewed 28 July 2024
Crows vote on laws for the town square, and every law is secretly written to benefit someone. Yasmin is terrifyingly good at this and we no longer trust her about anything.
Short take · reviewed 3 September 2023
Fill in a lighthouse keeper’s logbook one stormy night at a time. A cosy solo roll and write with a pad that lasts a year if you are disciplined, which Jonas is not.
Short take · reviewed 10 March 2024
Divers haul up treasure from a drowned market and auction it off with a once-around bid that rewards nerve. Best at five, chaotic at six, fine at three.
Short take · reviewed 8 February 2026
Eighteen cards, two tiny kingdoms, one sewing-box war. Fits in a coat pocket and has come with us to three weddings and one very long train delay.
Short take · reviewed 26 May 2024
Lay track through a greenhouse valley and buy shares in other people’s railways. Lighter than most share-trading train games, and the better for it.
Short take · reviewed 12 November 2023
Plant night-blooming flowers to lure rare moths into your garden. The card art glows a little under a lamp and that alone sold Yasmin a copy.
Short take · reviewed 12 July 2026
A gentle village-building game where you help neighbours as often as yourself. Low conflict, high satisfaction, and the best insert we have ever seen in a box.
Short take · reviewed 19 January 2025
Two highland weather spirits fight over a single valley with a shared tug-of-war track. Snappy, mean in the nicest way, and the reason Lea and Rike stayed until 1 a.m. last month.
Short take · reviewed 11 October 2026
Our shelf is big but not that big. Try a different player count or loosen the time limit.